![]() ![]() So i will do those quickly and then try Ravager. I think i will try ravager, but it seems he is behind questline that i havent done.īefore i do quests i have few ideas how to improve my character. So im running more than doing dps and its extremely slow!!!!! This Calla follows me 24/7 and hits like truck!!!!!!!! Mogdrogen was "easy" on normal, because u dont need to move so much, cus he isnt melee. I fight 7min to try it out and he still got 93,5% healt left!!!!!!!!!!! i got only 6,5% of his healt lol ![]() Hes doable on normal though, but on ultimate hes nasty! His debuffs are just insane, mog and calla do more damage and have more interesting attack patterns (mogs summons are a ♥♥♥♥♥) but ravager straight up bends you over and parts your cheeks, and thats before you hit his low health insanity mode. ![]() Again, I'm merely remarking how yours should be treated like an opinion or an advice, and not an absolute necessity.Originally posted by RodHull:I still say of the three superbosses that you can fight on any difficulty (mog, ravager, calla) that ravager is potentially the nastiest. Additional hp and overcapped DA are both great to have after all the other necessary defensive milestones are met, even more so if the player is casual and/or new to the game. Heart of the Wild (Skill) View source The wild spirit of nature flows through your veins, rapidly sealing wounds and cleansing poisons. Like I stated, 2.8k DA will protect you from crits on any build (Nightblades can run with 2.7k coz of Veil of Shadows), while hp is like the cherry on top of a cake made of several different layers of defense.Īlso, as I'm reading a bit of hostility, I don't want to suggest anybody to play like the build I mentioned, nor am I claiming that your advice is crap. DA protects from crits (as I'm sure you know, I'm not trying to school you, but merely reminding you) while armor is merely a flat physical damage reduction.īut anyway, I do not want to derail the thread going on about my build I was merely remarking how the stats you claimed to be mandatory are simply more-than-safe or situational at best. I didn't really "stack" armor, it just sort of happened to be that high, and it doesn't really cover up for "lacks" of DA anyway. ![]()
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